CHI TIẾT NGHIÊN CỨU …

Tiêu đề

Using mobile apps to entice general education students into technology fields

Tác giả

Liu M.; Murphy D.

Năm xuất bản

2012

Source title

Proceedings of the Information Systems Education Conference, ISECON

Số trích dẫn

0

DOI

Liên kết

https://www.scopus.com/inward/record.uri?eid=2-s2.0-84870367118&partnerID=40&md5=5da5c38903b2886b4041962c0f34d51a

Tóm tắt

It is of national importance to increase the number of college students pursuing degrees in information systems/information technology (IT/IS) subjects. The primary focus at many institutions is renovating or enhancing existing IT/IS programs and the target audience is the students who have selected to major in IT/IS subjects. This paper looks at general education students and how exposure to mobile app development may change their attitudes toward IT/IS and entice them into pursuing a technology major or minor. The research setting is a liberal arts university with a large female population and a diverse ethnic basis. The authors develop a new pedagogical strategy, teaching students to develop mobile apps using an easy-to-use tool, with the objective of transforming students from technology consumers to technology creators and increasing the number who choose technology as a career path. Techniques for the evaluation of the project outcomes are also discussed. © 2012 EDSIG.

Từ khóa

Computational thinking; General education; Mobile apps; Technology consumer; Technology creator

Tài liệu tham khảo

Abelson H., Mobile ramblings, EDUCAUSE Quarterly, 34, 1, (2011); Carnevale A.P., Smith N., Melton M., STEM: Executive Summary: Georgetown University: Center on Education and the Workforce, (2011); Dawson C., Google App Inventor: Slick Tool for Schools, (2010); Ferrante E., Mobile Action Lab Trains Young People to Design, Develop and Market Apps, (2011); Grover S., Expanding the technology curriculum to include foundational elements of computer science for k-8 learning & leading with technology, ISTE, 37, 3, (2009); Grover S., Computational Thinking, Programming... and the Google App Inventor, (2010); IDC Predicts Cloud Services, Mobile Computing, and Social Networking to Mature and Coalesce in 2011, Creating a New Mainstream for the IT Industry, (2010); Papert S.A., Mindstorms: Children, Computers, and Powerful Ideas, (1993); Computer Science: Principles-Course Annotations, (2011); Wing J.M., Computational thinking, Communications of the ACM, 49, 3, pp. 33-35, (2006)

Nơi xuất bản

Hình thức xuất bản

Conference paper

Open Access

Nguồn

Scopus